The Server-Side Pad

by Fabien Tiburce, Best practices and personal experiences with enterprise software

Spatially Aware Blocks

with one comment

User interfaces are typically responsible for representing objects as pixels on a screen.  These objects (sometimes referred to as widgets, controls or gadgets) interact with each other as software abstractions, governed by rules which often (but not always) emulate the real world (stacking, shuffling, etc…).  What if the objects had real physical properties governed by real spatial interactions?   Meet computer 2.0 at

Written by Compliant IA

February 13, 2009 at 9:24 pm

One Response

Subscribe to comments with RSS.

  1. Very cool. The best part is the kids working with the interface. I’m always amazed at how intuitively uncluttered brains take to ‘new’ models like this.

    Bill McCollam

    March 11, 2009 at 1:18 am

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: